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And these are only first impressions, who knows? Maybe the version of the game they release has already accounted for these issues.Īre you jumping on the beta with a squad? What maps are you hoping to get added during the beta? Let us know on Facebook or Twitter, and don't forget - you should consider joining MyEarlyGame for loads of great giveaways, exclusive tourneys, and a customizable home page.Or you’ll play as the droid army attacking the palace and taking out the enemies taking aim at the MTT. We might well get flamed for this article BF2042 has clearly earned some people's affection already. But it can still be a great game without that. It will not be a Battlefield remembered for its atmosphere. This is, unfortunately, a part of the game that can't be baked in later. There's also less destruction than many were expecting so again, less atmosphere is created. They mean that everybody looks identical we're all 'no-pats'. It's probably Specialists that are most to blame here. The guns need a little more kick and a little more oomph, as do the vehicles. But in-game? In a multiplayer environment where sound engineering really matters? We can't rate Battlefield 2042 too highly. It really is - go away and listen to the Battlefield 2042 main theme if you haven't already. It hurts me to give this score because the soundtrack is so fantastic. It has a nice aesthetic and style, and the weather effects are compelling, but none of it will blow you away in 2021. But why not a higher rating then? Because it looks as good as it should. We've also been able to verify that Battlefield runs relatively well on the last-gen consoles.
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The game looks very nice on the new consoles and PCs (if they have something in the 2000 series or higher for a GPU).
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The ability to call in transport vehicles for free on your position is also worth mentioning as a plus - no more hiking across the map.
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This really is a good decision in this instance nothing turns people off Battlefield faster being locked down in spawn by some pro pilot going 83 for 6. The vehicles do feel easier to destroy than we're used to, but that's in keeping with their aim to nerf the massive killstreak-potential of certain things in the game. This is where we're happy to report they've smashed it as usual.